MainWindow.xib

In the XCode 4.2 beta, MainWindow.xib is no longer included by default in some project templates. This means that you have to get your application to work by writing some code, using another method, or by manually reconstructing MainWindow.xib. This post shows the latter. Let’s get started.

Start with Empty Application template

If you create a new project in XCode 4.2 beta, and choose the Empty Application template to start from, change nothing and try running it in your iPhone 5.0 simulator, you will see an empty – black – screen. The only thing you get from the template is an xAppDelegate.h and .m.

We will now reconstruct our own MainWindow.xib, to get started with development the way you’re used to. So the next thing we do is add a New File to the project. Choose iOS > User Interface > Empty as template. Add Empty Interface Builder documentNext, choose iPhone, next give it the name MainWindow (.xib will be added automatically). By the way, the name of the file is not very important, but it’s nice to choose MainWindow, because that’s familiar.

Select the new File we just created. What we have now is an empty design surface, in what used to be Interface Builder. Here we’re going to change some things.

The empty design surface of MainWindow.xib

  • Change the class of File’s Owner to UIApplication

Change class of File's Owner to UIApplication

  • Find Object in the Library and drag it onto the Objects pane on the left.

Add Object to the document

  • Change the class of that Object to the xAppDelegate class that was created by the template, you might also want to clear out the “Object” label.

Change class of the object to xAppDelegate

  • Add a Window to the Objects pane on the left.

Add a window to the document

Now, let’s bind it all together. To do this, we first need to change some of the code in the xAppDelegate.h. We have to add IBOutlet to the window property it has, so that we can  hook it up in Interface Builder. The xAppDelegate.h should read something like this:

@interface DemoAppDelegate :
      UIResponder <UIApplicationDelegate>
@property (strong, nonatomic) IBOutlet UIWindow *window;
@end

Don’t forget to save the file, otherwise Interface Builder will not be able to pick up the Outlet. Next we continue editing the MainWindow.xib

  • Control-Drag from the delegate outlet of the File Owner to the xAppDelegate object.

Link the application delegate

  • Control-Drag from the window outlet of the xAppDelegate to the Window.

Link the window outlet of the app delegate

  • Just for this demo, I’m adding a label to the window.

Add a label for testing

We’re not done yet, but we’re almost there.

  • Navigate to the project, and in the Summary tab, select MainWindow as the Main Interface.

Set the Main Interface to MainWindow

You can now run the project in the Simulator, and the window should show up. However there’s one last thing you might want to clean up. In xAppDelegate.m, there was actually code that creates a window as well. Just put the method

- (BOOL) application:didFinishLaunchingWithOptions:

in comment.

we're done

 

 

I hope this helps to understand exactly how an iOS app starts. The next thing you should do is add a ViewController, and push it onto the MainWindow. I’m not going to cover that here. Please leave your feedback in the comments.

kthxbye

Posted in apple, u2u | 48 Comments

Apple @ U2U: iOS5

I’m currently watching the keynote video stream of the WWDC 2011 event that is going on right now. Looking to see where the course material needs some updating. So when you follow the course, you can immediately take advantage of the new iOS5 features. Looks very interesting!

Posted in apple, u2u | Leave a comment

Apple @ U2U: Windows Azure SDK for iOS

Yesterday Microsoft announced the availability of an iOS specific SDK for Azure development. At U2U, we have a couple of courses in the pipeline for the iOS platforms. So I’m in the process of adding Azure SDK chapters to the UiOSMS course.

It’s great to see that Microsoft is supporting iOS devices. Recently also iOS support for the Bing Maps API had been announced. There’s great momentum going on. The ideal time to jump on the train.

Find the original announcement on the Official Microsoft Blog.

You can get the Windows Azure Toolkit for iOS – even all the source code – on github.

[This post will be cross-posted on my U2U blog.]

Posted in apple | Tagged | Leave a comment

Fullscreen background plugin now in WordPress repository

I finally took the time to put the plugin I wrote in the wordpress plugin repository. This makes it even easier to set it up on your Blog.

Simply go to the administration area of your blog, go to the Plugins section and click Add New. There you search for “Full screen background” and normally the first hit should be my plugin.

The next step is to activate it, and change the image you want to show. You do this by editing one line in the source of the plugin. You can do this by clicking the Edit link next to the plugin in the list of active plugins. The line you have to change is indicated with a html comment. Change the src attribute of the img element. That’s it.

Please provide feedback if it works or doesn’t work for you. Thanks!

Posted in tinternet | 12 Comments